EXPERIENCE
Visualization Artist | The Third Floor, Inc.
May 2021 - Present · 2 Years 11 Months
Los Angeles, California, United States · Hybrid
Coral
Sequence Artist | Virtual Production - Sequence | Lightstorm Entertainment, Inc. | Manhattan Beach, CA · Hybrid
Nov 2023 - Present (Previous: Oct 2022 - May 2023 · 8 Months)
Virtual Production: 20th Century Studios' Avatar: The Way of Water (2022) and Undisclosed Feature Film (2025)
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Build CG scenes for virtual film stages, integrating elements from different departments throughout the entire process from previs to turnover.
AR2 (Architecture2), HRG (hourglass), Mill Energizer
Previs/Postvis Artist | Visualization | TTF HQ | Los Angeles, CA · Remote
Aug 2022 - Oct 2022 · 3 Months
Pre-visualization: Marvel Studios' Loki - S2 (2023) and The Mill's Energizer Bunny Commercials (2023)
Unreal Pre-visualization: TTF Internal Project
Post-visualization: Legendary Entertainment's Monarch: Legacy of Monsters (2023)
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Assisted animation on various projects during intervals between projects.
Foundry3 & Grammar Rodeo
Previs Artist | Visualization | MBS Media Campus | Manhattan Beach, CA · Remote
May 2021 - Aug 2022 · 1 Year 4 Months
Unreal Pre-visualization: Lucasfilm's The Mandalorian S3 (2023) and Undisclosed Disney Plus Series (2024)
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Built master scenes with mocap, animation, FX, and camera setups, edited shots into a cut, and sent for rendering by the Unreal department.
Previs Artist | Day for Nite
Feb 2021 - May 2021 · 4 Months
Los Angeles, California, United States · Remote
Warner Bros. The Flash (2023)
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Experienced traditional shot-based previs workflow and techvis.
Previs Artist | MPC Visualization (FKA Technicolor Pre-Production Studios)
Aug 2020 - Jan 2021 · 6 Months
Culver City, California, United States · Remote
Walt Disney Pictures' Chip 'n Dale: Rescue Rangers (2022)
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Creating diverse style of animation for previs marked my debut as a professional in the motion picture industry.
3D Animation Intern | MAKE
Jun 2020 - Aug 2020 · 3 Months
Minneapolis, Minnesota, United States · On-site
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Experienced working as an animator in TV commercial production from previs to finals.
3D Animator | Poly Fruit Studios Ltd (FKA Pineapple Studios)
Jun 2020 - Aug 2020 · 3 Months
Minneapolis, Minnesota, United States · On-site
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Contributed to the in-game animation for Kingdom Jump, the debut mobile game project of a startup company.
EDUCATION
SAVANNAH COLLEGE OF ART AND DESIGN (SCAD)
Bachelor of Fine Arts - BFA, Animation
Sep 2017 - Jun 2020
​Graduated with Honors, Magna Cum Laude
Lead Artist
Sep 2019 - Jun 2020 · 10 Months
SCAD Animation Capstone Film Stabby (2020)
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Managed a team of five artists from preproduction to production, supervising storyboard, layout, and animation.​
Jun 2018 - Present
• Feature Animation Workshop 4: Facial Acting & Lip Sync
• Feature Animation Workshop 2: Body Mechanics
SOFTWARE
Linux · Autodesk Maya · Autodesk Motion Builder · Autodesk 3ds Max · tyFlow · Adobe After Effects · Adobe Photoshop, Adobe Illustrator