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  EXPERIENCE  

 

Visualization Artist | The Third Floor, Inc.

May 2021 - Present · 2 Years 11 Months

Los Angeles, California, United States · Hybrid

Coral

Sequence Artist | Virtual Production - Sequence | Lightstorm Entertainment, Inc. | Manhattan Beach, CA · Hybrid

Nov 2023 - Present (Previous: Oct 2022 - May 2023 · 8 Months)

Virtual Production: 20th Century Studios' Avatar: The Way of Water (2022) and Undisclosed Feature Film (2025)

 

  • Build CG scenes for virtual film stages, integrating elements from different departments throughout the entire process from previs to turnover.

 

AR2 (Architecture2), HRG (hourglass), Mill Energizer

Previs/Postvis Artist | Visualization | TTF HQ | Los Angeles, CA · Remote

Aug 2022 - Oct 2022 · 3 Months

Pre-visualization: Marvel Studios' Loki - S2 (2023) and The Mill's Energizer Bunny Commercials (2023)

Unreal Pre-visualization: TTF Internal Project

Post-visualization: Legendary Entertainment's Monarch: Legacy of Monsters (2023)

 

  • Assisted animation on various projects during intervals between projects.

 

Foundry3 & Grammar Rodeo 

Previs Artist | Visualization | MBS Media Campus | Manhattan Beach, CA · Remote

May 2021 - Aug 2022 · 1 Year 4 Months

Unreal Pre-visualization: Lucasfilm's The Mandalorian S3 (2023) and Undisclosed Disney Plus Series (2024)

 

  • Built master scenes with mocap, animation, FX, and camera setups, edited shots into a cut, and sent for rendering by the Unreal department.

 

Previs Artist | Day for Nite

Feb 2021 - May 2021 · 4 Months

Los Angeles, California, United States · Remote

Warner Bros. The Flash (2023)

 

  • Experienced traditional shot-based previs workflow and techvis.

 

Previs Artist | MPC Visualization (FKA Technicolor Pre-Production Studios)

Aug 2020 - Jan 2021 · 6 Months

Culver City, California, United States · Remote

Walt Disney Pictures' Chip 'n Dale: Rescue Rangers (2022)

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  • Creating diverse style of animation for previs marked my debut as a professional in the motion picture industry.

 

3D Animation Intern | MAKE

Jun 2020 - Aug 2020 · 3 Months

Minneapolis, Minnesota, United States · On-site

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  • Experienced working as an animator in TV commercial production from previs to finals.

 

3D Animator | Poly Fruit Studios Ltd (FKA Pineapple Studios)

Jun 2020 - Aug 2020 · 3 Months

Minneapolis, Minnesota, United States · On-site

  • ​

  • Contributed to the in-game animation for Kingdom Jump, the debut mobile game project of a startup company.

 

  EDUCATION  

 

SAVANNAH COLLEGE OF ART AND DESIGN (SCAD)

Bachelor of Fine Arts - BFA, Animation

Sep 2017 - Jun 2020

​Graduated with Honors, Magna Cum Laude

 

Lead Artist 

Sep 2019 - Jun 2020 · 10 Months

SCAD Animation Capstone Film Stabby (2020)

 

  • Managed a team of five artists from preproduction to production, supervising storyboard, layout, and animation.​

 

iANIMATE.NET

Jun 2018 - Present

• Feature Animation Workshop 4: Facial Acting & Lip Sync

• Feature Animation Workshop 2: Body Mechanics

  SOFTWARE  

Linux · Autodesk Maya · Autodesk Motion Builder · Autodesk 3ds Max · tyFlow · Adobe After Effects · Adobe Photoshop, Adobe Illustrator

  SKILLS  

3D Modeling · Pre-Visualization & Layout · Animation · FX · Lighting · Editing

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