
PROFESSIONAL EXPERIENCE
Camera Artist | Jun 2026 - Present | Los Angeles, California, United States · Remote
Collaborated directly with the Creative Director to review and refine vendor-created camera work for in-game sequences, exploring camera angles, composition, and movement while balancing cinematic quality with gameplay readability in Unreal Engine 5 and Perforce.
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Internal Games Studio (Party) Project (2026)
Previs Artist | Oct 2025 - Feb 2026 | Los Angeles, California, United States · On-site
Built master scenes in Unreal Engine 5 for real-time visualization, including virtual camera layout, mocap cleanup, animation, lighting, Niagara FX, and collaborative development using Perforce.
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Warner Bros. Pictures – Undisclosed Feature Film (TBA)
Visualization Artist | May 2021 - Sep 2025 · 4 yrs 5 mos | Los Angeles, California, United States · Remote
Created previs and virtual production sequences using a Maya–Unreal Engine pipeline, delivering camera work, animation, mocap cleanup, lighting, FX simulation, and editorial for feature films and streaming series.
Film & Episodic Projects:
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Lucasfilm – Star Wars: Skeleton Crew (2024-25) | Previsualization
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Lucasfilm – The Mandalorian, Season 3 (2023) | Previsualization
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Marvel Studios – Undisclosed Feature Film (2026) | Previsualization
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Marvel Studios – Loki, Season 2 (2023) | Gami Visualization
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Legendary – Monarch: Legacy of Monsters (2023-24) | Postvisualization
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Legendary – Undisclosed Feature Film (TBA) | Previsualization
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Sony Pictures – Undisclosed Feature Film (TBA) | Pitch Visualization
TVC Project:
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The Mill – Energizer Bunny Commercials (2023) | Previsualization
Sequence Artist | Oct 2022 - Jun 2025 · 2 yrs 9 mos | Manhattan Beach, California, United States · Hybrid
Built real-time virtual production sequences, including scene assembly, virtual camera layout, performance capture integration, animation, lighting, and FX using MotionBuilder and Wētā FX production pipeline.
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20th Century Studios – Avatar: Fire and Ash (2025)
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20th Century Studios – Avatar: The Way of Water (2022)
Previs Artist | Feb 2021 - May 2021 · 4 mos | Los Angeles, California, United States · Remote
Created previs shots with camera layout, animation, and FX cards while collaborating with Techvis to validate scaled stage layouts and camera framing.
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Warner Bros. Pictures – The Flash (2023)
Previs Artist | Aug 2020 - Jan 2021 · 6 mos | Culver City, California, United States · Remote
Produced character-driven previs, including camera layout, scene assembly, and asset support for feature animation.
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Walt Disney Pictures – Chip 'n Dale: Rescue Rangers (2022)
FREELANCE & COLLABORATIVE PROJECTS
PIXAR COOPERATIVE FILM PROGRAM
Layout Artist | May 2026 – Present | Emeryville, California, United States · Remote
Collaborate with Pixar artists, external partners, and the production team to develop layout shots, contributing camera work and rough animation passes for feature animation.
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The Other Side (TBA)
AKAM STUDIO
Previs Artist | Jun 2025 – Aug 2025 · 3 mos | Los Angeles, California, United States · Remote
Delivered previsualization for an undisclosed live-action short film, building environments and creating complex vehicle crash sequences involving camera work, animation, and 2D FX visualization.
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Undisclosed Short Film (TBA)
BE GOOD, BE GIVING, BE GRATEFUL & PIXVALUE
Animator | Sep 2021 – Sep 2022 · 1 yrs | Los Angeles, California, United States · Remote
Animated a four-minute sequence for an undisclosed animated short film, developing camera layout from storyboards and character animation for a diverse cast of creatures.
• KC The Conscious Camel (TBA)
PINEAPPLE STUDIO
Animator | May 2020 – Jul 2020 · 3 mos | London, United Kingdom · Remote
Created gameplay animation cycles for a mobile game, focusing on performance, timing, and responsiveness for in-game player experience.
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Kingdom Jump (TBA)
SKILLS & TOOLS
Previsualization · Camera Layout · Animation · Scene Assembly · Mocap Cleanup & Stitching · FX · Lighting · Editing · Asset Creation · Virtual Production · Real-Time Visualization · Unreal Engine 5 · Autodesk Maya · MotionBuilder · Perforce · Arnold · After Effects · Photoshop
EDUCATION
SAVANNAH COLLEGE OF ART AND DESIGN (SCAD)
Bachelor of Fine Arts - BFA, Animation | Savannah, Georgia, United States, Sep 2017 - Jun 2020
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Graduated with Honors, Magna Cum Laude.
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Lead Animator for SCAD Animation Capstone Film, Stabby (2020)
Workforce Innovation Opportunity Act (WIOA) Program | Apr 2026 - Jun 2026 | Los Angeles, California, United States
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Completed DaVinci Resolve 101 - Spring 2026
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Completed AI - Script to Screen - Spring 2026
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Completed AI - For Art Direction - Spring 2026
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Completed AI - Filmmaking - Spring 2026
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Completed AI - For Post Production - Spring 2026
Employment Training Panel (ETP) Program | Los Angeles, California, United States, Aug 2024 - Mar 2025
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Completed Previs in Unreal - Spring 2025
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Completed Unreal Connectors - Summer 2024
Online Animation Workshop, Feature Animation | Jun 2018 - Present
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Completed Feature Animation Workshop 4: Facial Acting & Lip Sync.
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Completed Feature Animation Workshop 2: Body Mechanics.
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Featured on the Student Spotlight page.
LICENSES & CERTIFICATIONS
Course Completion Certificate - Unreal Connectors
Studio Arts, Ltd. | Issued Oct 2024
Completed the Unreal Engine Skills Mastery Program through Studio Arts Ltd., an Epic Games–authorized training provider.
VOLUNTEERING & COMMUNITY
Resume & Reel Reviewer - 2025 SIGGRAPH Summer Program
ACM SIGGRAPH | Jun 2025
Reviewed and provided feedback on resumes and reels for two students interested in previs and layout, and answered their questions.
Alumni Speaker - SCAD Accepted Student Reception, Seoul 2024
Savannah College of Art and Design (SCAD) | Apr 2024
Sent a welcoming video offering insights and advice for incoming students, by invitation from SCAD Admissions. Also presented by Ani Bugs, a leading animation education company in South Korea.
HONORS & AWARDS
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Stabby (2020) — 100K Views Milestone, TheCGBros, 2022
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Stabby (2020) — Official Selection, Atlanta Shortsfest, 2021
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Stabby (2020) — Semi-Finalist, Flicker's Rhode Island International Film Festival, 2021
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Stabby (2020) — Jury Special, Bangkok Thai International Film Festival, 2020
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Character Animation Reel 2020 — Rookie of the Year & Draft Selection | 3D Animation, The Rookie Awards, 2020