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EXPERIENCE

THE THIRD FLOOR, INC.

Visualization Artist · Contract

May 2021 - Present · 2 Years 7 Months

Los Angeles, California, United States · Hybrid

Coral

Sequence Artist | Lightstorm Entertainment, Inc. | Manhattan Beach, CA | Nov 2023 - Present (Previous: Oct 2022 - May 2023 · 8 Months)

• Work on the sequence building for 20th Century Studios' Undisclosed Feature Film (2025).

• Create detailed scene templates for vendor handover, ensuring precise specifications for final completion.
• Integrate selected character body and facial performances.

• Provide animation in various elements, including creatures, props, and vehicles.
• Produce simulation for particles, hair & cloths dynamics.
Experienced in game engine-based virtual production.

AR2 (Architecture2), HRG (hourglass), Mill Energizer

Previs/Postvis Artist | TTF HQ | Los Angeles, CA | Aug 2022 - Oct 2022 · 3 Months

• Worked on a pre-visualization for Marvel Studios' Loki - Season 2 (2023) and The Mill's Energizer Bunny Commercials (2023).
• Contributed to post-visualization animation for Legendary Entertainment's Monarch: Legacy of Monsters (2023).
• Established character blocking, camera positioning, and animated scenes.
• 
Provide animation in various elements, including creatures, props, and vehicles.
• Cleaned up and enhanced mocap animation.
• Utilized 2D cards in Maya and After Effects for efficient VFX visualization.
• Illuminated scenes with expert lighting for shot cohesion.
• Experienced in game engine-based visualization.

Foundry3 & Grammar Rodeo 

Previs Artist | MBS Media Campus | Manhattan Beach, CA | May 2021 - Aug 2022 · 1 Year 4 Months

• Worked on a pre-visualization for Lucasfilm's The Mandalorian - Season 3 (2023) and Undisclosed Disney Plus Series (2024).
• Created cinematic sequences from storyboards and/or scripts.
• Built master scenes involving performances, assets, effects, and animation for virtual cameras.
• Established character blocking, camera positioning, and animated scenes.
• Provide animation in various elements, including creatures, props, and vehicles.
• Produced simulation for cloths dynamics.
• Cleaned up and enhanced mocap animation.
• Experienced in game engine-based visualization.

DAY FOR NITE

Previs Artist · Contract

Feb 2021 - May 2021 · 4 Months

Los Angeles, California, United States · Remote

Gucci

• Created cinematic sequences from storyboards for Warner Bros. The Flash (2023).
• Established character blocking, camera positioning, and animated scenes.
• Provide animation in various elements, including creatures, props, and vehicles.
• Utilized 2D cards in Maya and After Effects for efficient VFX visualization.
• 
Illuminated scenes with expert lighting for shot cohesion.
• Supported tech-visualization for budget-related set scale reduction.

MPC Visualization Studios (f.k.a. Technicolor Pre-Production Studios)

Previs Artist · Contract

Aug 2020 - Jan 2021 · 6 Months

Culver City, California, United States · Remote

RR

• Created cinematic sequences from storyboard animatic for Walt Disney Pictures' Chip 'n Dale: Rescue Rangers (2022).
• Built master scenes involving performances, assets, effects, and animation.
• Established character blocking, camera positioning, and a
nimated scenes.
• Provide animation in various elements, including creatures, props, and vehicles.
• Utilized 2D cards in Maya and After Effects for efficient VFX visualization.

• Illuminated scenes with expert lighting for shot cohesion.
• Supported the asset department in creating props and vehicles.

MAKE

Animation Intern · Internship

Jun 2020 - Aug 2020 · 3 Months

Minneapolis, Minnesota, United States · On-site

• Worked on pre-visualization to final animation.
• Created cinematic sequences from storyboards for clients, including Hess, and Spin Master.

• Established animation blocking, camera positioning, and animated scenes.
• Provide animation in various elements, including logos, products, characters, and vehicles.
• Produced simulation in 3ds Max using tyFlow for dynamic effects.

• Experienced in television commercial production.

EDUCATION

SAVANNAH COLLEGE OF ART AND DESIGN (SCAD)

Bachelor of Fine Arts - BFA, Animation

Sep 2017 - Jun 2020

• Graduated with Honors (Magna Cum Laude)

iANIMATE.NET

Jun 2018 - Present

• Feature Animation Workshop 4: Facial Acting & Lip Sync

• Feature Animation Workshop 2: Body Mechanics

SOFTWARE

Linux · Autodesk Maya · Autodesk Motion Builder · Autodesk 3ds Max · tyFlow · Adobe After Effects · Adobe Photoshop, Adobe Illustrator

SKILLS

Concept Development · Storyboarding · Pre-Visualization · Layout · Animation · FX · Lighting · Editing

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