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 PROFESSIONAL EXPERIENCE 

NETFLIX

Camera Artist | Jun 2026 - Present​​ | Los Angeles, California, United States · Remote

​​​Collaborated directly with the Creative Director to review and refine vendor-created camera work for in-game cinematics, developing camera angles, composition, and movement while balancing cinematic quality with gameplay readability in Unreal Engine 5 and Perforce. Contributed to musicality passes to refine pacing and visual rhythm. Contract via Magnit.

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  • Internal Games Studio Project (2026)

​BLUR STUDIO

Previs Artist | Oct 2025 - Feb 2026​​ | Los Angeles, California, United States · On-site

Built master scenes in Unreal Engine 5 for real-time visualization, including virtual camera layout, mocap cleanup, animation, lighting, Niagara FX, and collaborative development using Perforce.

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  • Warner Bros. Pictures – Undisclosed Feature Film (TBA)

​THE THIRD FLOOR

Visualization Artist (Veteran Project Artist, VPA) | Jan 2025 - Sep 2025​​ · 9 mos | Los Angeles, California, United States · Remote

Created character-driven previs shots using a traditional Maya-based Maya previs pipeline, specializing in character animation, camera work, lighting, and FX cards for feature film productions.

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  • Marvel Studios – Undisclosed Feature Film (2026) | Previs

  • Legendary – Undisclosed Feature Film (TBA) | Previs

  • Sony Pictures – Undisclosed Feature Film (TBA) | Pitchvis

 

Visualization Artist | May 2021 - Dec 2024​​ · 3 yrs 8 mos | Los Angeles, California, United States · Remote

Created previs and virtual production sequences using a Maya–Unreal Engine pipeline, delivering camera work, animation, mocap cleanup, lighting, FX simulation, and editorial for feature films and streaming series.

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Film & Episodic Projects:​​

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Commercial Project:

  • The Mill – Energizer Bunny Commercials (2023) | Previsualization

​LIGHTSTORM ENTERTAINMENT

Sequence Artist | Oct 2022 - May 2025​​ · 2 yrs 8 mos | Manhattan Beach, California, United States · Hybrid

Built real-time virtual production sequences, including scene assembly, virtual camera layout, performance capture integration, animation, lighting, and FX using MotionBuilder and Wētā FX production pipeline. Contract via The Third Floor.

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​DAY FOR NITE

Previs Artist | Feb 2021 - May 2021​​ · 4 mos | Los Angeles, California, United States · Remote​​​​​​

Created previs shots with camera layout, animation, and FX cards while collaborating with Techvis to validate scaled stage layouts and camera framing.

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  • Warner Bros. Pictures – The Flash (2023)

TECHNICOLOR

Previs Artist | Aug 2020 - Jan 2021​​ · 6 mos | Culver City, California, United States · Remote

Produced character-driven previs, including camera layout, scene assembly, and asset support for feature animation.

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 FREELANCE & COLLABORATIVE PROJECTS 

​PIXAR COOPERATIVE FILM PROGRAM

Layout Artist | May 2026 – Present | Emeryville, California, United States · Remote​​​​​​

Collaborate with Pixar artists, external partners, and the production team to develop layout shots, contributing camera work and rough animation passes for feature animation.

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  • The Other Side (TBA)

​AKAM STUDIO

Previs Artist | Jun 2025 – Aug 2025 · 3 mos | Los Angeles, California, United States · Remote​​​​​​

Delivered previsualization for an undisclosed live-action short film, building environments and creating complex vehicle crash sequences involving camera work, animation, and 2D FX visualization.

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  • Undisclosed Short Film (TBA)

​BE GOOD, BE GIVING, BE GRATEFUL & PIXVALUE

Animator | Sep 2021 – Sep 2022 · 1 yrs | Los Angeles, California, United States · Remote

​Animated a four-minute sequence for an undisclosed animated short film, developing camera layout from storyboards and character animation for a diverse cast of creatures.

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  • KC The Conscious Camel (TBA)

​PINEAPPLE STUDIO

Animator | May 2020 – Jul 2020 · 3 mos | London, United Kingdom · Remote

Created gameplay animation cycles for a mobile game, focusing on performance, timing, and responsiveness for in-game player experience.

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  • Kingdom Jump (TBA)

 SKILLS & TOOLS 

Previsualization · Camera Layout · Animation · Scene Assembly · Mocap Cleanup & Stitching · FX · Lighting · Editing · Asset Creation · Virtual Production · Real-Time Visualization · Unreal Engine 5 · Autodesk Maya · MotionBuilder · Perforce · Arnold · After Effects · Photoshop

 EDUCATION 

​SAVANNAH COLLEGE OF ART AND DESIGN (SCAD)

Bachelor of Fine Arts - BFA, Animation | Savannah, Georgia, United States, Sep 2017 - Jun 2020

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  • ​Graduated with Honors, Magna Cum Laude.

  • Lead Animator for SCAD Animation Capstone Film, Stabby (2020)​​

STUDIO ARTS

Workforce Innovation Opportunity Act (WIOA) Program | Apr 2026 - Jun 2026 | Los Angeles, California, United States

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  • Completed DaVinci Resolve 101 - Spring 2026

  • Completed AI - Script to Screen - Spring 2026

  • Completed AI - For Art Direction - Spring 2026

  • Completed AI - Filmmaking - Spring 2026

  • Completed AI - For Post Production - Spring 2026

STUDIO ARTS

Employment Training Panel (ETP) Program | Los Angeles, California, United States, Aug 2024 - Mar 2025

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  • Completed Previs in Unreal - Spring 2025

  • Completed Unreal Connectors - Summer 2024

iANIMATE.NET

Online Animation Workshop, Feature Animation | Jun 2018 - Present

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  • Completed Feature Animation Workshop 4: Facial Acting & Lip Sync.

  • Completed Feature Animation Workshop 2: Body Mechanics.

  • Featured on the Student Spotlight page.

 LICENSES & CERTIFICATIONS 

Course Completion Certificate - Unreal Connectors

Studio Arts, Ltd. | Issued Oct 2024

​​Completed the Unreal Engine Skills Mastery Program through Studio Arts Ltd., an Epic Games–authorized training provider.

 VOLUNTEERING & COMMUNITY 

Resume & Reel Reviewer - 2025 SIGGRAPH Summer Program

ACM SIGGRAPH | Jun 2025

Reviewed and provided feedback on resumes and reels for two students interested in previs and layout, and answered their questions.​​​​​​​

Alumni Speaker - SCAD Accepted Student Reception, Seoul 2024

Savannah College of Art and Design (SCAD) | Apr 2024

​​Sent a welcoming video offering insights and advice for incoming students, by invitation from SCAD Admissions. Also presented by Ani Bugs, a leading animation education company in South Korea.

 HONORS & AWARDS 

 SELECTED AWARD-WINNING PRODUCTIONS

Click to Download Resume

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